Ž˜ ~Samurai~ Mysterious Swords Guide
Version 1.00 (7.23.02)
Written by –³“ń@”E Muni Shinobu (muni_shinobu@yahoo.com)



“ä‚Ģ“ MYSTERIOUS SWORDS


In addition to the 41 swords normally acquire-able in the game, there are 4 extra swords that are not normally acquire-able, and only obtainable with the in-game [Add Sword to the Sword Inventory] button code and the Pro Action Replay cheat device. These swords , I name them “ä‚Ģ“ Swords of Mystery, or Mysterious Swords.


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SWORD-NAME ORIGINS


ƒ^ƒNƒ}	Takuma
In the anciant war-time, the god Takuma sealed 108 demons in the sword Takuma.
Since the beginning of the Edo Era, the seal started to disintegrate, and whoever equipped this sword got weak and sick.

ƒnƒ‹ƒ†ƒL	Haruyuki (Spring Snow)
" ‰²’Oį ‚Ó‚ź‚ǂ‚ą‚ē‚Ź –½‚Ę‚Ä ‚¹‚߂ďt‚Ķ ‚³‚Æ‚é‚ׂµ "
"Just like spring snow, man's life are destined to vanish in an instant, only the fate of being slashed by Haruryuki is unavoidable."
A poem that's known in conjunction to the sword which is viewed as a sword possessed by evil.

ƒ†ƒ~ƒR	Yumiko
Holding this sword will cause female hormones to suddenly increase in the body.
The first holder of this sword was a man, but it was his strong desire for female flesh that remained in the sword.
In the “ń’š–Ś“» Second Peak close by ˜Zœ“» Six Bone Peak, there are a lot of men who wish to own this sword.


*     *     *


Additionally, the names of the 3 mysterious swords are actually taken from the names of the game developers.

ƒ^ƒNƒ} Takuma
Acquire Executive Producer ‰““”‘ō– (Endou Takuma)

ƒnƒ‹ƒ†ƒL Haruyuki
Acquire Planning Executive ‘å‹“°”V (Oohashi Haruyuki)

ƒ†ƒ~ƒR Yumiko
Character Designer ™ŽR—R”üŽq (Sugiyama Yumiko)
&
Map Designer ‹{Œ“—R”üŽq (Miyahara Yumiko)


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SWORD STATUSES


The following sword information are all in this format:
Japanese Sword Name [Japanese pronunciation] (English pronunciation)
Stance / Hilt Color / Initial Hardness
Initial HP Adjustment / Initial Attack Adjustment / Initial Defense Adjustment


“ń‘ć‹e³	[‚É‚¾‚¢‚«‚­‚Ü‚³] (Ni-dai-kiku-masa)
Middle Stance / Black / Initial Hardness = 3
HP +100 / Attack -10% / Defense }0%


ƒ^ƒNƒ}	[‚½‚­‚Ü]	(Takuma)
Lower Stance / Green / Initial Hardness = 1
HP -500 / Attack -40% / Defense -40%


ƒnƒ‹ƒ†ƒL	[‚Ķ‚é‚ä‚«] (Haruyuki)
Upper Stance / Black / Initial Hardness = 5
HP +500 / Attack +50% / Defense +50%


ƒ†ƒ~ƒR	[‚䂯‚±]	(Yumiko)
Single Handed Stance / Red / Initial Hardness = Random
HP -400 ~ +700 / Attack }30% / Defense }30%


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SWORD SKILLS

“ń‘ć‹e³ / ƒ^ƒNƒ} / ƒnƒ‹ƒ†ƒL / ƒ†ƒ~ƒR (Copy the sword name and "Find" or "Search" for the sword info on this page.)



“ń‘ć‹e³ [‚É‚¾‚¢‚«‚­‚Ü‚³] (Ni-dai-kiku-masa) “Vø (¢) Attack Strength 80. - Learned initially. Œ‚“Vø (¢) Air skill. Attack Strength 80. - Learn by [Experience] of 900, then attacking with “Vø. * Once learned, “Vø will be replaced. ˜A“VøŽa (¢, ¢) Attack Strength 40. - Learn by [Experience] of 120, then attacking with “Vø or Œ‚“Vø. ‰å“Ė (Ø + ¢) Attack Strength 80. - Learned initially. ‰å˜A“Ė (Ø + ¢, ¢) Attack Strength 30. - Learn by [Experience] of 180, then attacking with ‰å“Ė. ˜T‰å“Ė (Ø + ¢, ¢, ¢) Attack Strength 40. - Learn by [Stop] with ‰å˜A“Ė. ‰åŽRk‘Å‹r (Ø + ¢, R1 +  ) Throw skill. Attack Strength 60. Execute after ‰å“Ė hit. - Learn by [Stop] with ‰å“Ė. * If this is learned, then ‹ó“V‰å“Ė can't be learned. ‹ó“V‰å“Ė (Ø + ¢, © + ¢) Throw skill. Attack Strength 60. Execute after ‰å“Ė hit. - Learn by [Air] with ‰å“Ė. * If this is learned, then ‰åŽRk‘Å‹r can't be learned. ‹ó“V˜Ak‰å (Ø + ¢, © + ¢, © + ¢) Throw skill. Attack Strength 90. Execute after ‰å“Ė hit. - Learn by [Addition] together with ‹ó“V‰å“Ė. “]gł‘Å (© + ¢) Attack Strength 105. - Learned initially. “]g˜Ał‘Å (© + ¢, © + ¢) Attack Strength 40. - Learn by [Experience] of 300, then attacking with “]gł‘Å. “]gЕЄ (© + ¢, © + ¢, Ø + ¢) Break sword skill. Attack Strength 20. - Learn by [Stop] with “]gł‘Å. “]gøŽa (© + ¢, ¢) Attack Strength 110. - Learn by [Stop] with “]g˜Ał‘Å. •öŽR (©, Ø + ¢) Break sword skill. Attack Strength 30. Big damage to enemy's sword. - Learn by [Recover]. •Žm‚Ģī (R1 + ¢) Throw skill. Attack Strength 10. - Learn by [Down]. ”s–³ķ (R1 + ¢, ¢) Throw skill. Attack Strength 140. Execute after •Žm‚Ģī hit. - Learn by [Addition] together with •Žm‚Ģī. ŽO˜AŽa ( ,  ,  ) Attack Strength 10, 10, 50. - Learned initially. kŽa (Ø +  ) Attack Strength 15. Can replace the third   of ŽO˜AŽa. - Learned initially. łŽa (© +  ) Attack Strength 15. Can replace the third   of ŽO˜AŽa. - Learned initially. ”ņ“V‹óŽa (Jump,  ) Attack Strength 40. - Learned initially. ”ņ“V‹SŽE‚µ (Jump, ¢) Attack Stregnth 80. - Learned initially. ‘¤‘Ś (R1 +  ) Hit skill. Attack Strength 5. - Learned initially. –ī‹źæ‹S‹ę (Ø + R1 +  ) Hit skill. Attack Strength 10. - Learned initially. ”ņ“V‹r (Jump, R1 +  ) Hit skill. Attack Strength 10. - Learned initially.



ƒ^ƒNƒ} [‚½‚­‚Ü] (Takuma) ø“V (¢) Air skill. Attack Strength 105. - Learned initially. ø“V—ޑŠ(¢, ¢) Attack Strength 90. - Learn by [Stop] with ø“V. ŽÖ“Ė (Ø + ¢) Attack Strength 60. - Learned initially. ŽÖ˜A“Ė (Ø + ¢, ¢) Attack Strength 60. - Learn by [Experience] of 180, then attacking with ŽÖ“Ė. ˜A“ĖŽÖ”e (Ø + ¢, ¢, ¢) Attack Strength 45. - Learn by [Hundred], then attacking with ŽÖ˜A“Ė. ‹ó“VŽÖ“Ė (Ø + ¢, © + ¢) Throw skill. Attack Strength 60. Execute after ŽÖ“Ė hit. - Learn by [Stop] with ŽÖ“Ė. ‹ó“VŽÖ“ːw (Ø + ¢, © + ¢, © + ¢) Throw skill. Attack Strength 90. Execute after ŽÖ“Ė hit. - Learn by [Addition] together with ‹ó“VŽÖ“Ė. Ї–ŹŽa‚č (© + ¢) Attack Strength 100. - Learned initially. …˜AŽa‚č (© + ¢, © + ¢) Attack Strength 100. - Learn by [Experience] of 300, then attacking with Ї–ŹŽa‚č. ’n‹æ‚« (©, Ø + ¢) Attack Strength 120. - Learn by [Experience] of 700. * If this is learned, then ‚ ‚Ń‚¹Ža‚č can't be learned. ’nŠ„‚ź (©, Hold Ø + ¢) Attack Strength 300. - Learn by [Ground] with ’n‹æ‚«. ‚ ‚Ń‚¹Ža‚č (©, Ø + ¢) Attack Strength 120. - Learn by [Hundred]. * If this is learned, then ’n‹æ‚« can't be learned. ‘剝¶ (R1 + ¢, ¢, ¢) Break guard skill. Attack Strength 182. - Learn by [Avoid/Mikiri] from •ې¢‘卲ƒG–å (Hose Daizaemon). ŠāĪ‘¾˜Y (© + R1 +  ) Throw skill. Attack Strength 75. - Learn by [Recover]. ŽO’e“ ( ,  ,  ) Attack Strength 10, 10, 50. - Learned initially. ‰“’e“ (Ø +  ) Attack Strength 15. Can replace the third   of ŽO’e“. - Learned initially. ”wŒĆ‘Å‚æ (© +  ) Attack Strength 20. Can replace the third   of ŽO’e“. - Learned initially. ł‹óŽa (Jump,  ) Attack Strength 40. - Learned initially. ‹ó“VŽa (Jump, ¢) Attack Strength 100. - Learned initially. ø‘Ś (R1 +  ) Hit skill. Attack Strength 5. - Learned initially. ‹•Ē (Ø + R1 +  ) Hit skill. Attack Strength 20. - Learned initially. ’–“˖Ґk (Ø + R1 +  ) Hit skill. Attack Strength 20. - Learn by [Down]. * Once learned, ‹•Ē will be replaced. –œĪ‘ä•— (Jump, R1 +  ) Hit skill. Attack Strength 55. - Learned initially.



ƒnƒ‹ƒ†ƒL [‚Ķ‚é‚ä‚«] (Haruyuki) ø‰_‘M (¢) Air skill. Attack Strength 100. - Learned initially. ø—‹‘M (¢) Air skill. Attack Strength 100. - Learn by [Experience] of 700, then attacking with ø‰_‘M. * Once learned, ø‰_‘M will be replaced. ‰_—ō‚« (¢, ¢) Break guard skill. Attack Strength 50. - Learn by [Experience] of 120, then attacking with ø—‹‘M. —“‰å“Ė (Ø + ¢) Attack Strength 100. - Learned initially. —“‰å˜A“Ė (Ø + ¢, ¢) Attack Strength 40. - Learn by [Experience] of 180, then attacking with —“‰å“Ė. ŠĢ”²‚« (Ø + ¢ Repeatedly) Attack Strength 200. - Learn by [Stop] with —“‰å“Ė. ł•—Ža‚č (© + ¢) Attack Strength 100. - Learned initially. —³ŠŖŽa‚č (© + ¢, © + ¢) Attack Strength 40. - Learned initially. ‹S_Œ• (© + ¢) Attack Strength 60, 60. - Learn by [Hundred], then attacking with ł•—Ža‚č. * Once learned, ł•—Ža‚č will be replaced. ‹S_Œ••‘—Ö (© + ¢, © + ¢) Attack Strength 40. - Learn by [Air] with ‹S_Œ•. * Once learned, —³ŠŖŽa‚č will be replaced. ^‹S_Œ• (© + ¢, © + ¢, © + ¢) Attack Strength 40. Repeated execution possible. - Learn by [Hundred], then attacking with ‹S_Œ••‘—Ö. ‹S”­Œ• (© + ¢, © + ¢, Ø + ¢) Break sword skill. Attack Strength 30. - Learn by [Stop] with ‹S_Œ••‘—Ö or ^‹S_Œ•. ø—³Ža (©, Ø + ¢) Air skill. Attack Strength 100. - Learned initially. ”ź—³ćÄ (©, Ø + ¢, ¢) Air skill. Attack Strength 100. - Learn by [Stop] with ø—³Ža. —³_”e (©, Ø + ¢, ¢, ¢) Attack Strength 70. - Learn by [Air] with ”ź—³ćÄ. •S‹S–és (R1 + ¢) Attack Strength 730. •¶‰Ę”鉜‹`, secret ultimate technique of the Kurofu House. - Learn by [Avoid/Mikiri] from •¶“SS (Kurofu Tesshin). ”­™¤w (© + R1 +  ) Weapon toss skill. Attack Strength 85. - Learn by [Hundred]. ˜A‘¾“ ( ,  ,  ) Attack Strength 10, 10, 70. - Learned initially. ą‘Å‚æ (Ø +  ) Attack Strength 25. Can replace the third   of ˜A‘¾“. - Learned initially. ‘³‚΂炢 (© +  ) Attack Strength 25. Can replace the third   of ˜A‘¾“. - Learned initially. —‹‰J (Jump,  ) Attack Strength 60. - Learned initially. ”ņåŽa (Jump, ¢) Attack Strength 100. - Learned initially. »‚Æ‚Ž‚č (R1 +  ) Hit skill. Attack Strength 10. - Learned initially. ‹ą„¶ (Ø + R1 +  ) Hit skill. Attack Strength 20. - Learned initially. ‚¢‚©‚ø‚æ (Jump, R1 +  ) Hit skill. Attack Strength 20. - Learned initially.



ƒ†ƒ~ƒR [‚䂯‚±] (Yumiko) ˜BåøŒ• (¢) Air skill. Attack Strength 45. - Learned initially. ^åøŒ• (¢) Air skill. Attack Strength 60. - Learn by [Avoid/Mikiri] from ‹g’› (Kicchou). * Once learned, ˜BåøŒ• will be replaced. ˜Bå’ĒŒ• (¢, ¢) Air skill. Attack Strength 40. - Learn by [Experience] of 120, then attacking with ˜BåøŒ•. –|g‰~čÕ (¢, ¢, ©, Ø + ¢) Air skill. Attack Strength 85. - Learn by [Hundred], then attacking with ˜Bå’ĒŒ•. •ųŒÕ‰ŗŠŃ (Ø + ¢) Air skill. Attack Strength 70. - Learned initially. •ųŒÕ‹\gŒ• (Ø + ¢, © + ¢) Attack Strength 50. - Learn by [Air] with •ųŒÕ‰ŗŠŃ. –|g‰Aw (Ø + ¢, © + ¢, R1 +  ) Attack Strength 30. - Learn by [Ground] with •ųŒÕ‹\gŒ•. ŒÕ•š“]gŒ• (© + ¢) Attack Strength 65. - Learned initially. ŒÕ•š—óŒ• (© + ¢, © + ¢) Attack Strength 75. - Learn by [Experience] of 400, then attacking with ŒÕ•š“]gŒ•. ŒÕ•š—ó•—Œ• (Hold © + ¢) Break guard skill. Attack Strength 40. - Learn by [Stop] with ŒÕ•š“]gŒ•. łŽq‘|Œ• (© + ¢, Ø + ¢) Attack Strength 50. - Learn by [Hundred], then attacking with ŒÕ•š“]gŒ•. łŽq’Ē‘|Œ• (© + ¢, Ø + ¢, ¢) Attack Strength 40. - Learn by [Air] with łŽq‘|Œ•. łŽq”’ŒÕŒ• (© + ¢, Ø + ¢, ¢, ¢) Attack Strength 45. Repeated execution possible. - Learn by [Stop] with łŽq’Ē‘|Œ•. –|gŒŽw (©, Ø + ¢) Air skill. Attack Strength 85. - Learned initially. –|g”ņØ (©, Hold Ø + ¢) Movement skill. Move to the enemy's back. - Learn by [Recover], then attacking with –|gŒŽw. –|g‰A—zw (©, Ø + ¢, ¢) Attack Strength 75. - Learn by [Air] with –|gŒŽw. –|g— …ŽŌ (R1 + ¢) Attack Strength 140. - Learn by [Down]. ”ņ^j (© + R1 +  ) Weapon toss skill. Attack Strength 15. - Learn by [Experience] of 400. ‰ŲŽOŒ• ( ,  ,  ) Attack Strength 10, 10, 40. - Learned initially. ŒÕØŒ• (Ø +  ) Attck Strength 15. Can replace the third   of ‰ŲŽOŒ•. - Learned initially. ēzgiŒ• (© +  ) Attack Strength 15. Can replace the third   of ‰ŲŽOŒ•. - Learned initially. ”ņØŒ• (Jump,  ) Attack Strength 40. - Learned initially. ŒyŒ÷ē—¢ (Jump, ¢) Attack Strength 90. - Learned initially. u‹r (R1 +  ) Hit skill. Attack Strength 5. - Learned initially. ł•—‹r (Ø + R1 +  ) Hit skill. Attack Strength 15. - Learned initially. ”ņØ‘|‹r (Jump, R1 +  ) Hit skill. Attack Strength 20. - Learned initially. ----------------------------------------- This Info Guide is written based on the Japanese version of the game "Ž˜ ~Samurai~". Samurai official website (Acquire): http://www.acquire.co.jp/samurai/ Samurai official website (Spike): http://www.spike-online.net/samurai/ This FAQ/Walkthrough can also be found at Muni Shinobu's FAQ Page: http://www.geocities.com/muni_shinobu/faq/index.html This Document Copyright 2002 –³“ń@”E "Muni Shinobu"

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